Mosaic

m o s ––––––– a i c I make beautiful music for games. Hello, my name is Mike Skalandunas and this is my music project– . I'm a graduate of Berklee College of Music, and have been working in games, specifically indie game audio, since 2011. In 2012, I worked side-by-side with composer to create a wonderful toyshop sample library, and have since been freelancing. Over the years I've taken on many roles and shipped several titles, learned to develop audio tools, created hundreds of sounds, and written over one thousand pieces of music. My goal is to add to the immersion of each project I'm a part of, and to make the journey sound memorable.

Below you'll find my mission and some of the projects I've been a part of. Some are games where I've been the sole composer, some have been collaborations, and others are audio replacements. For more content, please visit my YouTube, my Soundcloud, and/or my Medium profiles.

Ethos

I pride myself in creating high quality original music and sound using a combination of samples, sound design, live instruments, synthesis, and foley. When it comes to music, my goal is to make each piece feel organic, and I contribute to this goal by venturing out into nature for each new project and recording a myriad of sounds that may or may not have some musical merit. Besides using these sounds in music, as they are or effected to get out of them, I create custom instruments and VSTs to give these projects more of a distinct musical identity.

Beyond the sounds themselves, I use effects, synthesis, and composition techniques that add to this idea of organic music. Whether it be a flutter of strings to create a vibrant sense of borealism or a cloud filter to vault a piece into the ether– I find these artifices to be paramount in creating an atmosphere that grows out of characters and environments rather than just accompanies them.

Works

Here are some of my works. The first reel contains both shipped titles and music redesigns, and the second is strictly redesigns. The redesign reel has a more current sketch of my writing style and the games I'd like to work with. Please check out my Soundcloud and YouTube channels for more.

"Through the Sunken Glades"

Inspired by games like and . I wanted to bring to life all of the woodland creatures, plants, and little spirits, so I used exotic winds and percussion from both Embertone and Soundiron to paint the proper picture. Strings, dulcimer, harp, and various synths/sound design as well.

Credits

// PC, Mac, Linux // Additional Music
// PC, Mac, Linux // Music
// PC, Mac // Sound Design
// XBox One, PC // Sound Design
// Wii U, iOS, Android, PC, Mac // Additional Music
// iOS, Android, PC, Mac // Music & Sound Design
// PC, Mac, Linux // Music
// PC, Web // Music & Sound Design
// PS4, PC, Mac, Linux // Additional Music
// PC, Web // Music
// iOS // Music
// iOS, Android // Music
// PC, Mac // Music
// Web // Music
// PC, Web // Music
// Web // Music
// Web // Music

 

Contact

If you think we'd work well together and you'd like to collaborate, please send me a message at or find me via the social media links below.

-

Mike /